Update: RC Wars

On my daily dose of game development. Here’s an update to my small 3d game, the Remote Control Car – “RC Wars” .

New features, hmmm… not much add, just the explosion,  light bullet and some aura-trail for the player. Game file size is still at 1.2MB Ofcourse Unity3D engine powered.

Soon will add the ff:

  • Player names , yes its a multiplayer game (LAN for now,  target to be online)
  • Score
  • Chat
  • Levels

WASD = move
Space = shoot
E = reset position (when your player got stuck up-side-down) Continue reading

Multi-user application – Demo Game – RC Wars

Here is the update of my earlier post Multi-user application using Unity3d now web based 🙂

















Title: RC Wars (Remote control car wars hehe)

WASD = move
Space = shoot
E = reset position (when your player got stuck up-side-down)

Game Objects:
Hummer = Player
Range Rover = Enemies (tons of non stop spawning enemies – will limit on next update)

Forest / Terrain – tons of trees and land obstacles

Shoot the enemies with unlimited bullets
Enemy now shots back player

Bugs: (will be fixed on next update)
Players starts on one exact location
Super unlimited enemy

How to play:

> Download and install this webplayer for windows    webplayer for mac
> Load the game click here – its around 1.5MB (yes its only that small for a very nice looking 3d game level design)
> Once loaded, select for either “Master Server”(recommended) or “IP Direct Connection” (option only in case u can’t use master server)
> On Master Server – click “Start Server” then wait for other computers/players within your Local Area Network (LAN) to see a server is running (refresh/retest connection) and join in when they see a new button with an IP address (of the server) – then click “Network” and voila – gameON!!!

> On IP Direct Connection – click “Start Server” – then give your IP address to other players on the LAN. – other players will type-in the servers IP then click connect – and voila – gameON!!!

Next features:
> Player life meter
> Player re-spawn
> Score board
> Chat
> Sound FX

Whats surprising is.. this entire 3d application only took me less than 3 weeks (2-3 hours a day) to work with while at my very busy working schedule  of course with a little help from my colleagues 🙂