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Category Archives: Graphic Designs
IT Seminar Workshop – San Jose City Hall
Photos from the event π
Will post the topics & detailed presentation later π
see more photos >>> Continue reading
ArtPoloGabriel: Resource Speaker for an IT Seminar
Once again yours truly is again cordially invited as Resource Speaker (with team artsdigitalmedia.com ofcourse π for a Training Computer Literacy (Topics: Tips & Tricks: Amazingly faster computer, Understanding how computer works & its operation, Program & files protection, Internet and System Integration, Inter-connectivity and inter-operability, and Web design & development) – July 12-13, 2012 San Jose City Hall (City Hall Staff & Officials will be the participants)
UP Diliman 3d virtual tour at 3dxploration.com
Once again, team artsdigitalmedia.com made another 3d interactive virtual tour, and this time its the University of the Philippines, Diliman famous shrine.
Actually, the 3d file pattern came from 3D Philippines Initiative which is in Sketchup format for Google Earth. We extract the 3d file and rebuilt it using open source 3d authoring tools & utilities to comply with the web browser standards, then we program it using simulation engines for the collision & physics features.
We are hoping that all Pilipino will support our project http://3dxploration.com/ for this venture is created for every Pilipino.
3d interactive in less than 5 minutes
3d interactive 101 : Make a 3d interactive in less than 5 minutes
Introducing Blender 3d – its a free 3d modeling software with built-in game engine.
download it at www.blender.org/download/get-blender/ try getting the oldest version for our tutorial (new ones are great but we wont need too much for now, just the basic. In this tutorial i only use version 2.25 so try downloading the same version) – why the old version? well, you don’t need an army to defeat an easy enemy – gamers thought π
install it on your machine, make sure you downloaded the right installer for your operating system.
open the application – you will see gray interface with many thin lines like the photo below:
go to “camera view” – see “menu – view” at the top
right-click the vertical thin black line – (see photo below), and hit G key to grab it (its the camera), then drag it a bit upward to see the grid lines (default floor), then right-click to end the dragging & position it.
Now you will see a tiny flat square lying on the floor, you may want to scale it, right-click to select then hit S & drag to scale it. Scaled
hit Space – you will see a pop up menu, click add – Mesh – Cube
click on the realtime button, make sure the cube is selected (its pink when selected)
add a sensor, just click it.. later we will adjust some option
then a controller, just click it again..
then an actuators, yes just click it..
connect the sensor to controller, by click & dragging the small gold icons to each other
add some parameters, find the dRot shift right click on the first column then put some numeric value, lets make it .01 value. this is actually adding local rotation X – to the cube (remember X Y Z axis? will explain it on my other tutorials later).
Back to the sensor – leftclick the button that says “always” and select “keyboard” – yes you just give it a user interactive option.
on the button labeled “key” – hit it then choose any keyboard key, i used SPACE for this tutorial
Let’s simulate it or let me say – run it on game engine, yes i said that this blender3d has a builtin game engine – awesome right π hit START GAME and voila – nothing happens π
try hitting the SPACE key.. and if you followed the instructions the cube will rotate, everytime you hit SPACE on your keyboard.
Next, is.. play around with different value of actuators then try using other sensors’s options.. try adding other MESH objects like sphere, tube, etc..
NO PHOTOS – See this link
I will post other tutorials, shading the interactive interface, adding textures & materials, gravity, physics etc..
Do you want to be seen on a 3d game?
Want to be seen on a 3d game? Want to get more publicity? Send your photos & include a resume to contact(a)artpologabriel.com
Your photos must be with the ff attributes;
1. Head front view – exactly at the very front of your face, eye leveled camera view.
2. Head left view – must be at almost 90 degrees from the front.
3. Full body shot – front and left view. (wearing fitted dress, to get the contour of your body for 3d reference)
All photos must be clear with fair lighting like an ID picture, Jpeg/Png file format, atleast 300 DPI resolution.
Note: for those who have long hair, please tie it up, face up to your ears must be seen clearly, then send another set of photo with hair untied.
Sample photos for your references:
Make sure on the almost perfect front camera position
Pose this way, but not necessary nude.
We will create a gallery of 3d model character output & surprise you with your 3d poses, outfits & renderings like photos below π –
Oh not yet done, we will apply bone (armature /rigged / biped ) to the 3d models, then apply motion capture data for animations, then compile the 3d model for interactive use, then export / convert the the format to make the 3d file usable in 3d games –
WHOAHHHH TONS OF WORK FOR A FREE – 3D GAME π WELL ENJOY NAMAN PO ANG TEAM DOING GOOD DEEDS AND VENTURES π
Augmented Reality
Augmented Reality inside Flash (so called FLAR) – this is the technology behind NINTENDO WII. The tech makes the camera analyze the real world or the things it sees, and produces what is programmed with it. And with this sample we will show 3d objects once the camera see the marker (photo below).
Make sure you have working web camera attached to use this interface. Print the photo (marker) below and show it at the web camera. You will see 3d objects will pop out (laptops) and this 3d objects will follow the coordinates of the photo (marker) π COOL.. try swaying the photo marker using ur hands π
NOTE: 3D OBJECTS MAY TAKE SOMETIME TO LOAD, SO PLEASE WAIT A WHILE π
Created by Team Artsdigitalmedia.com (me & dexter jay bago)
CLSU Virtual Tour – Main Gate (daytime edition)
Moving forward… The CLSU webteam with the help of team artsdigitalmedia.com [headed by artpologabriel & dexter jay bago] created the virtual tour for Central Luzon State University, this is just the beginning of their task to completely capture the entire CLSU campus in 3d interactive interface. Upon winning the ESIHAS Best Website last year, the CLSU web team is even more eager to provide further and better web services and interface. The virtual tour interface is hosted at 3dxploration.com server which is designed for 3d interactive features and server load.
Again, we are hoping that everyone from CLSU supports the CLSU website and its interfaces.
This virtual tour technology actually cost Php 200,000.00 ++ (see http://www.aarkid.com/about/pricing/) if will be outsourced to service providers, but due to the skill of CLSU Web Team with the help from Team ARTSDIGITALMEDIA.COM they made it almost FREE of cost.