Fujitsu Interstage AR Training :)

Update! We are now certified professionals for Fujitsu AR Interstage Business System :) as we surpassed ourselves again! Congrats to my team :)

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At the moment, two (2) from our team is taking the Fujitsu Interstage AR Training :)

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See link

 

 

Our Microsoft Hololens Experience

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Its now here! the much awaiteddevice!

Microsoft Hololens

As we tried out and experienced this very cool device here is what we can say about it

> Tracking tracking tracking – damn! It’s just a piece of device w/o any external gadget requirement that tracks the environment & objects around you. Almost No-latency (maybe if w/ tons of contents hehe) With its hi-precise positional tracking, click/tap switch, bloom-switch, voice command, voice recognition (there’s a lot more to explore) – its one of a kind

> Graphics – Yoh – well, we haven’t really tried too much environment and 3d objects but it has a great potential on showing off – powered by an Intel Atom CPU, then a GPU and this new processing unit the Holographic one (HPU).

> Usages: Well i can say most of the things that VR & AR can do. The immersive interface makes it high above the others tech.

> Wireless! this one in un-tethered – no cable needed (maybe just a powerbank if you want to use it longer than four (4) hours.

> Use cases: Well – as we can all see out there in videos/ photos/ blogs – yah it can be used in many ways and in a very intuitive awesome UI.

> What’s next? Well – here it goes – DEVELOPMENT TIME :) ill post the apps we will be creating.

 

BCIPH Meetup

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Conducted Brain Computer Interface Meetup :)

We introduced the Brain Control Interface (BCI) to fellow developers who are also have interest in the tech, with this the BCIPH will have more members as the technology is very awesome (though it is still at the early stage and not yet 100% consumer friendly). We will be doing the same activity – visit academic institutions such as universities and  research institutions to further promote the technology – maybe a collaborative project w/ any group / firm interested.

For more activity and info visit our FB page

https://www.facebook.com/groups/1570422296604236/

 

Special Thanks to EPSON Philippines, Mobility, Mage Tech and Graphica.asia for sponsorships (http://mage-tech.com / http://graphica.asia / http://mobility.net )

 

 

Promoting Augmented Reality, Virtual Reality, SmartGlass Tech @ General De Jesus College, Gapan, Nueva Ecija

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Thanks for Sir Marlon Torres, College Dean of General De Jesus College, Gapan, Nueva Ecija for inviting us on their event. Its actually @ Gapan City Hall :)

Virtual Reality Workshop @ Pampanga :)

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Special Thanks to BYNARE.TECH

Event info:

Virtual reality is the creation of a virtual environment presented to our senses in such a way that we experience it as if we were really there. It uses a host of technologies to achieve this goal and is a technically complex feat that has to account for our perception and cognition. It has both entertainment and serious uses. Nowadays, different industries such us Healthcare, Entertainment, Automotive, Advertising, Education, Tourism, Space, Skilled Trades, and Military and Law Enforcements are using Virtual Reality in various capacities.

Continue reading

Promoting AR, VR, SmartGlass and Brain Control Interfaces @ DLSU

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Once again the team conquered another University in the Philippines – De Lasalle State University. We showcased Augmented Reality, Virtual Reality, SmartGlass and Brain Control Interface Technologies :) Special Thanks to EPSON with its Smartglass MOVERIO for making the event more exciting :)

Space Apps Challenge PH 2016 Mandaluyong

After Diwata1 was sent to space, Space Apps Challenge PH 2016 Mandaluyong was announced by Mobility. After the announcement, the registration for the challenge has been sold out in a day.
On April 22, the event has been held. In 72 hours, the participants need to present a solution to the challenges sent by Space Apps Leads.
Before the competition start, speaker Mithi share some insights about space technology.
Participants have an option to stay overnight or leave in the evening and come back in the morning.
The event was also simultaneously broadcast in other locations such as Dagupan and La Union.
The judges are excited to see the solutions made by different teams.
Global Representatives
    Singing Earth
    Puncture Sense
People’s Choice
Simoy
Best Use of Hardware
Simoy
Best Use of Data
Airvironment
Best Mission Concept
Herald of Creation
Most Inspirational
Mars Civilization
Galactic Impact
Mothership Mining
The event was supported by PLDT Innolab, Microsoft Philippines, Hubnob TV, and DOST-ICTO Luzon Cluster 2.
source: http://mobileit4youth.blogspot.com/2016/04/space-apps-challenge-ph-2016-mandaluyong.html

Promoting AR & VR @SM Cabanatuan City

KidsSpeakCode and AR/VR

In partnership with Microsoft Philippines, Mobility held a KidsSpeakCode and Augmented Reality / Virtual Reality event at SM Cabanatuan on April 9, 2016.

The event started at 10:00am. The location of the event can be found at 4th floor (Play Area). At first, only few shoppers came along but after lunchtime, people dominating the area. They become curious about our event. So we showcase them the Hour of Code, Virtual and Augmented Reality.
Children and adults are amazed about the latest trends in technology.
Others got passed at Hour of Code program.
Kids playing hand sensor device.
The program ended at 3:00pm. After the event, the mall admin approach us and hoping for another event.

Source: http://mobileit4youth.blogspot.com/2016/04/kidsspeakcode-and-arvr.html

Augmented & Virtual Reality @ BRENT International School Manila

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Session
Activity 1: Augmented Reality Creation using Android Mobile Device (30 Mins)
Activity 2: Virtual Reality Google Cardboard Making (30Mins)

There will be 4 – 6 Sessions from 8:00 AM – 12:00NN  and 1:00PM – 3:00PM

Participants should bring the ff:

Activity 1: latest Android Device(s)
Activyt 2: Scissor, cutter, any cardboard/karton/plastic film, compass, glue gun, ruler, rubber band, and a used/clean empty clear bottle of mineral water (will be used to make a lens).