Texturing 3D Object in Blender3D

My continuation to my previous tutorial 3d interactive in less than 5 minutes

Let’s now texture the 3d cube:

Open Blender3d (version 2.25)

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Split the screen in two, for better viewing – move your mouse into the “dividers”, and observe the cursor will change its appearance, right-click on it. select “split” .

artpologabriel-3d-tutorial002It will now look like this.

artpologabriel-3d-tutorial004then place your cursor to the “interface selection” – click it then select the “girlface” icon – and will look like this.

artpologabriel-3d-tutorial005Load an image:

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Navigate / find your images files – supported are JPG / BMP files  – use JPG its better 🙂

artpologabriel-3d-tutorial009Select and load the image

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Will look like this once image is loaded. Also, go to camera view and zoom a bit to your 3d file. Select if – make sure its in color “pink” & not in “yellow dotted vertices” (tuldokz).

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Press “F” – Face Select mode to load image to 3d object, then – select any or all “Face” of the 3d Object – then go to the “LOAD” image to load an image or see the button near the “LOAD” button (its near left with a negative/minus sign) – click it and a drop down will show previously loaded image  – Select an image there.

 

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Make sure in your “3d interface” the “texture mode” it active and not the “wireframe” more, here’s how to do it.

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There you go 🙂 You just successfully textured one side of the 3d Cube, you can select all its faces and load image to it.

Goodluck  & enjoy 🙂

 

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